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public interface DestructionListener
Joints and fixtures are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.
| Method Summary | |
|---|---|
void |
sayGoodbye(Fixture fixture)
Called when any fixture is about to be destroyed due to the destruction of its parent body. |
void |
sayGoodbye(Joint joint)
Called when any joint is about to be destroyed due to the destruction of one of its attached bodies. |
| Method Detail |
|---|
void sayGoodbye(Joint joint)
joint - void sayGoodbye(Fixture fixture)
fixture -
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