public class RevoluteJoint extends Joint
| Modifier and Type | Field and Description |
|---|---|
protected Vec2 |
m_localAnchorA |
protected Vec2 |
m_localAnchorB |
protected float |
m_referenceAngle |
m_bodyA, m_bodyB, m_edgeA, m_edgeB, m_islandFlag, m_next, m_prev, m_userData, pool| Modifier | Constructor and Description |
|---|---|
protected |
RevoluteJoint(IWorldPool argWorld,
RevoluteJointDef def) |
| Modifier and Type | Method and Description |
|---|---|
void |
enableLimit(boolean flag) |
void |
enableMotor(boolean flag) |
void |
getAnchorA(Vec2 argOut)
get the anchor point on bodyA in world coordinates.
|
void |
getAnchorB(Vec2 argOut)
get the anchor point on bodyB in world coordinates.
|
float |
getJointAngle() |
float |
getJointSpeed() |
Vec2 |
getLocalAnchorA() |
Vec2 |
getLocalAnchorB() |
float |
getLowerLimit() |
float |
getMaxMotorTorque() |
float |
getMotorSpeed() |
float |
getMotorTorque(float inv_dt) |
void |
getReactionForce(float inv_dt,
Vec2 argOut)
get the reaction force on body2 at the joint anchor in Newtons.
|
float |
getReactionTorque(float inv_dt)
get the reaction torque on body2 in N*m.
|
float |
getReferenceAngle() |
float |
getUpperLimit() |
void |
initVelocityConstraints(SolverData data) |
boolean |
isLimitEnabled() |
boolean |
isMotorEnabled() |
void |
setLimits(float lower,
float upper) |
void |
setMaxMotorTorque(float torque) |
void |
setMotorSpeed(float speed) |
boolean |
solvePositionConstraints(SolverData data)
This returns true if the position errors are within tolerance.
|
void |
solveVelocityConstraints(SolverData data) |
create, destroy, destructor, getBodyA, getBodyB, getCollideConnected, getNext, getType, getUserData, isActive, setUserDataprotected final Vec2 m_localAnchorA
protected final Vec2 m_localAnchorB
protected float m_referenceAngle
protected RevoluteJoint(IWorldPool argWorld, RevoluteJointDef def)
public void initVelocityConstraints(SolverData data)
initVelocityConstraints in class Jointpublic void solveVelocityConstraints(SolverData data)
solveVelocityConstraints in class Jointpublic boolean solvePositionConstraints(SolverData data)
JointsolvePositionConstraints in class Jointpublic Vec2 getLocalAnchorA()
public Vec2 getLocalAnchorB()
public float getReferenceAngle()
public void getAnchorA(Vec2 argOut)
JointgetAnchorA in class Jointpublic void getAnchorB(Vec2 argOut)
JointgetAnchorB in class Jointpublic void getReactionForce(float inv_dt,
Vec2 argOut)
JointgetReactionForce in class Jointpublic float getReactionTorque(float inv_dt)
JointgetReactionTorque in class Jointpublic float getJointAngle()
public float getJointSpeed()
public boolean isMotorEnabled()
public void enableMotor(boolean flag)
public float getMotorTorque(float inv_dt)
public void setMotorSpeed(float speed)
public void setMaxMotorTorque(float torque)
public float getMotorSpeed()
public float getMaxMotorTorque()
public boolean isLimitEnabled()
public void enableLimit(boolean flag)
public float getLowerLimit()
public float getUpperLimit()
public void setLimits(float lower,
float upper)
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