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| Interface | Description |
|---|---|
| Function<S> | Define a interface which is internally used; programmer does not have to implement it. |
| GameModel<S> | Define a model associated to a game. |
| KeyHandler | Provides a Specific KeyHandler limited to left, right, down, s and a keys. |
| Class | Description |
|---|---|
| GameScene<S> | Creates a frame of 320x240 with an average refreshing rates of 50ms. |
| Images | A helper class for loading and croping images. |
| Enum | Description |
|---|---|
| KeyHandler.Key |
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