Package fr.umlv.platform

Interface Summary
Interface Description
Function<S> Define a interface which is internally used; programmer does not have to implement it.
GameModel<S> Define a model associated to a game.
KeyHandler Provides a Specific KeyHandler limited to left, right, down, s and a keys.
 

Class Summary
Class Description
GameScene<S> Creates a frame of 320x240 with an average refreshing rates of 50ms.
Images A helper class for loading and croping images.
 

Enum Summary
Enum Description
KeyHandler.Key